School: Evocation [Darkness] Level: Sorcerer/Wizard 3
Domain: Darkness 3
Casting Time: 1 Standard Action
Components: V, S, M (a piece of coal and a dried eyeball)
Range: Close (25ft. + 5ft./2 levels)
Area: 20-ft.-radius emanation centered on a creature, object, or point in space
Duration: 1 round/level (D)
Saving Throw: Will negates/none (object) Spell Resistance: Yes or no (object)
You create an area of total darkness. The darkness is impenetrable to normal vision and darkvision, but you can see normally within the blacklit area. Creatures outside the spell’s area, even you, cannot see through it.
You can cast the spell on a point in space, but the effect is stationary unless you cast it on a mobile object. You can cast the spell on a creature, and the effect then radiates from the creature and moves as it moves. Unattended objects and points in space do not get saving throws or benefit from spell resistance.
Blacklight counters or dispells any light spell of equal or lower level such as daylight. The 3rd-level Cleric spell daylight counters or dispells blacklight.
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